Tech Talks Presentation by Shaun Seibel, May 21, 2008
What is an Avatar
Definition - an icon or representation of a user in a shared virtual reality. A digital form better suited to an online environment and one that our friends will learn to recognize us as. That form is an avatar. An avatar is a computer user's representation of himself or herself, whether in the form of a three-dimensional model used in computer games, a two-dimensional icon (picture) used on Internet forums and other communities, or a text construct found on early systems such as MUDs. The term "avatar" can also refer to the personality connected with the screen name, or handle, of an Internet use. http://en.wikipedia.org/wiki/Avatar_(computing)
Why an Avatar
- Personal expression/Personality
- Website Association
Types of Avatars
- Smileys/Emoticons (Emotional Icons)
- Buddy Icons (Chat/IM)
- Gravatars (Globally Recognized Avatar)
- Pavatars (Personal Avatar)
- Favatars/Favicons (Favorites Icon)
- Userpic - video or animation.
History of Avatars
- Second Life
- Video Games - The in-game character or avatar is the virtual representation of the player.
- Web sites
- Ikea's Anna
- Web Comics
Creating an Avatar
- From Library 2.0 (Products) to Library 3D (Services)
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About the Author: Shaun Seibel works as a Library Specialist at UNT's Research Park Library.