Do you remember 8 bit or 16 bit games? Or the popularity of Minecraft which was written in 8 bit? In this workshop, we will use Photoshop to design 16-bit art to translate into a gaming engine to design characters.
- Number of seats: 8
- Date: October 9, 2017
- Time: 7:00 p.m. - 8:00 p.m.
- Location: The Factory Workroom, Willis 138
Registration is not required, but recommended due to limited seating.
The UNT Libraries' makerspace, The Factory, promotes the cooperative and creative use of technology. We provide the UNT community with access to equipment, software, and training that promotes innovative, cross-disciplinary learning.
Contact us at email@example.com.